15 hours of free time later, this is done. For
; this is my character profile. I'll update this section later with more detailed information. Thought I'd put this up quickly though, since I have the free time to.
Name: Moza Blenthria
Age: 145 (looks 42)
Likes: Her kid, calm and quiet, ruling over her domain, a decent cup of willow-leaf tea, the color lime green, power and a select few individuals that have power.
Dislikes: Cats, mass majority of people, cowards, Angel, and Drake.
Pet Peeve: Cheerful/Peppy attitudes.
Personality: She compartmentalizes her personality into two factions; the personality she's around when she's with those that she cares for(aka her daughter), and the personality meant for everyone else.
The inner personality, which you will probably never see, is a motherly, caring personality, that actually opens up, jokes, laughs, smiles, and is generally happy.
The outer personality, which you will most definitely see, is a crude, cross, bitter woman, who will do anything to get what she wants. Whether it be making the tri-city area into a smoking crater, or get under your skin into your safe, trusting spot, get a nice grip, and then yank it out. She will put on any trait with this personality, short of being peppy and bubbly and all pink and gooey goodness, if it means that it will get her closer to that goal.
With that established, and in mind, she will put up extra precautions around her heart. She doesn't trust anyone. She will have a cup of coffee with you, even chat about the weather, but she will never delve any information about herself that can be used against her advantage. If you end up with any information about her, then you become top priority on her hit list.
Shadow magic. She can wield shadows to her every whim. She can turn into shadows, she can solidify shadows, she can use the surrounding shadows/any shadow that she can find, and buffer her strength with it. She is a tool and a means to the shadows, and with that she can do as she wants with them. All that limits this magic is the imagination.
Fire magic. She does not have such a focus on fire as she does with shadows. In fact, her fire magic is intermediate at best, on a good day. Most of the time it's beginner stuff; setting things on fire, creating an orb of fire, and even pushing it so far as shooting a fireball. Her fire can only last 30 seconds, or until it hits its mark, but her fire is very weak. Mostly for show and flare if she's feeling flamboyant. The strength of her fire is about a 3, not very strong, but can have some heat if willed enough.
Staff: Mainly a conductor and a way to direct/focus her energy. Needed more so for her fire magic, and barely for her shadow magic, if at all. It's made completely out of steel, so it can leave a few burn marks if enough fire is focused into it.
Physical strength: That of a normal human being. She has a good right hook if it's connecting to a glass jaw. She can stun someone if she whacks them with her staff.
Strengths: Shadow magic, speed (which is a bit higher than normal), quick thinking, endurance, ranged combat.
Weaknesses: Hand-to-hand combat, acting on emotion, someone using brute strength against her, Lily(her daughter), light magic.
How to kill her:
She lives and breathes like any other person. Even though her powers can be godly, and can make her seem as not, she is still mortal. She can bleed, be mortally injured, can break bones, and can die as mortals do. This is a hard task to do though, since her shadow magic can make any and all parts of her body be passed through. There are two ways to counter this. 1) keep her body solid/have her be solid at any time. 2) flood her with light magic. Light magic counters her shadow magic, and can burn her/cause her immense pain.
If there are any questions, let me know.